Graphics Programs Reference
In-Depth Information
As can be seen, the setup is quite simple, consising of only four nodes and using
very basic seings.
29. Let's create it by going to the
Compositing
screen, making sure that the mode of
the
Node Editor
is
Compositing Nodes
, and enabling the
Use Nodes
opion.
30. Then we just add two
Render Layers
nodes, seing one to use the
object
render
layer and the other to use the
alpha
render layer.
31. The mixing is done by using one
Set Alpha
node (
Add → Convertor → Set Alpha
),
connecing the output from the object render layer into its
Image
input socket, and
conneciong the output from the alpha render layer into the
Alpha
input socket.
32. The output from the
Set Alpha
node is simply fed into the
Image
input of the
Composite
node. Now is a good ime to save our ile; we can also close it.
Objective Complete - Mini Debriefing
This task was just about preparing a good "template" scene from which it will be very easy
to create the individual object scenes later.
In this scene, we performed the following tasks:
F
We created a nice default background gradient.
F
We prepared a plane to be rendered only as a shadow, to get a cool, studio
setup look.