Graphics Programs Reference
In-Depth Information
As can be seen, the setup is quite simple, consising of only four nodes and using
very basic seings.
29. Let's create it by going to the Compositing screen, making sure that the mode of
the Node Editor is Compositing Nodes , and enabling the Use Nodes opion.
30. Then we just add two Render Layers nodes, seing one to use the object render
layer and the other to use the alpha render layer.
31. The mixing is done by using one Set Alpha node ( Add → Convertor → Set Alpha ),
connecing the output from the object render layer into its Image input socket, and
conneciong the output from the alpha render layer into the Alpha input socket.
32. The output from the Set Alpha node is simply fed into the Image input of the
Composite node. Now is a good ime to save our ile; we can also close it.
Objective Complete - Mini Debriefing
This task was just about preparing a good "template" scene from which it will be very easy
to create the individual object scenes later.
In this scene, we performed the following tasks:
F We created a nice default background gradient.
F We prepared a plane to be rendered only as a shadow, to get a cool, studio
setup look.
 
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