Graphics Programs Reference
In-Depth Information
The following screenshot shows details for the left part of the node setup, and will
guide us along the way:
7. Let's start by disconnecing the original, empty material node from the output and
moving the later to the right-hand side, to have some space for the nodes that we'll
be creaing.
8.
Click on the Add New buton of the empty material node, and then set both
the name of the material and the node to SpecFlecksA ( Properties sidebar, N
key). Make sure to leave only the Specular checkbox enabled in the node before
you select it. Now that the node is selected, its seings can be adjusted in the
Properties Editor as follows:
F Diffuse color: 0.0 Red, 0.0 Green, 0.0 Blue
F Specular panel:
Intensity: 1.0
Hardness: 3
 
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