Graphics Programs Reference
In-Depth Information
2.
Now let's work on merging the roof and the thin strip running alongside it. The process
is quite straighforward, using the tools and methods we have been discussing. A
screenshot is useful here to show the kind of tweaks that must be made on the fly,
such as adding a few more edge loops to the roof patch, so that it can correctly match
the geometry of the other patch, as shown in the following screenshot:
3. Ater merging those patches, it's ime to add a new edge loop to the roof, running
verically (top view), so that the verices of the windshield patch can be matched
correctly with the verices on the border of the roof.
4. Then it's just a mater of illing the space between the roof and the windshield
with an extrusion of the roof (be careful to keep the patches separated and not to
merge their borders). Then we just need to use snapping to get the verices of the
windshield put exactly where the verices of its neighboring patches are. Once more,
a screenshot will save us a long explanaion:
 
Search WWH ::




Custom Search