Graphics Programs Reference
In-Depth Information
Save the image as vw-golf-5-prepared.png .
Creating the Initial Patches
for the Model
We will create this model by using a simple but helpful technique, especially useful when
using blueprints. We will be creaing separated, low poly mesh patches and forming the basic
shape of the model with them. By using this technique, we reduce the probability of having
to rework big parts of the mesh if we make any mistakes while defining the basic structure
of the mesh. It also helps in keeping the number of polygons in the finished model as low as
possible, something important when we start working on polishing some corners.
Prepare for Lift Off
This irst task of the project needs a preparaion step: Let's put the vw-golf-5-prepared.
png image as the background for our 3D Viewport.
1. Start Blender and save the file as car.blend , in the corresponding project folder.
2. Now acivate the quad view mode by opening the Properties sidebar ( View →
Properties or the N key) and clicking on the Toggle Quad View buton located in
the Display panel. Make sure to enable both the Lock and Box opions, to have the
three main views nicely aligned. Noice that these opions for the quad view mode
will block the rotaion of the three main views (not the camera/user view) so we can
only pan and zoom those views around.
 
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