Graphics Programs Reference
In-Depth Information
F
Clouds panel:
Noise: Soft
Basis: Blender Original
Size: 0.50
Depth: 2
F
Influence panel:
Diffuse color: 1.0
Blend: Mix
5.
In the
Colors
panel, enable
Ramp
and set its color stops indicated as follows:
F
First color stop:
Color: 0.74 Red, 0.74 Green, 0.74 Blue
Posiion: 0.60
Alpha: 0
F
Second color stop:
Color: 0.74 Red, 0.74 Green, 0.74 Blue
Posiion: 0.63
Alpha: 1
6. Now select the second texture slot, name it
greenBlots
, and set it as follows:
F
Tex t u r e t y p e : C l o u d s
F
Clouds panel:
Noise: Soft
Basis: Blender Original
Size: 0.35
Depth: 2
F
Influence panel:
Diffuse color: 1.0
Blend: Mix
7.
This texture also requires a ramp, so let's enable it in the
Colors
panel and set
it this way:
F
First color stop:
Color: 0.37 Red, 0.38 Green, 0.28 Blue