Graphics Programs Reference
In-Depth Information
F Clouds panel:
Noise: Soft
Basis: Blender Original
Size: 0.50
Depth: 2
F Influence panel:
Diffuse color: 1.0
Blend: Mix
5.
In the Colors panel, enable Ramp and set its color stops indicated as follows:
F First color stop:
Color: 0.74 Red, 0.74 Green, 0.74 Blue
Posiion: 0.60
Alpha: 0
F Second color stop:
Color: 0.74 Red, 0.74 Green, 0.74 Blue
Posiion: 0.63
Alpha: 1
6. Now select the second texture slot, name it greenBlots , and set it as follows:
F Tex t u r e t y p e : C l o u d s
F Clouds panel:
Noise: Soft
Basis: Blender Original
Size: 0.35
Depth: 2
F Influence panel:
Diffuse color: 1.0
Blend: Mix
7.
This texture also requires a ramp, so let's enable it in the Colors panel and set
it this way:
F First color stop:
Color: 0.37 Red, 0.38 Green, 0.28 Blue
 
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