Graphics Reference
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SB - Each animator brings something different and has different strengths. I can tell other people's shots.
Some have a fl uid, smoother style; some are crisper, cleaner.
RH - I have my own style, but it's diffi cult to describe. I have developed a good mix of soft, fl owing
movement and snappy action. The real challenge is to balance not too much or not too less in every
shot, while cutting corners and compromising for time constraints. I consider the secondage, and work
out how I can make each shot read and tell the story, with still a good quantity of frames, within a
reasonable timeframe.
JC - We each have a little of our own style but, as a jobbing animator, you must be able to copy the
style of a show. There must be a sense of continuity. A lot of projects I've worked on, although the look
is similar, you can pick out shots and know who has done them. A good director will play to his crew's
strengths. Some people like the action shots, running, sliding, fl ying … others like the more subtle
emotional stuff. Your personality can shine through a puppet if that puppet has something about it that
you can empathise with.
DS - If you look at all the people who have animated Morph you can see the differences.
Can you see yourself in your work? Do certain themes keep cropping up,
and what do they say about you?
JD - Not necessarily. Sounds shallow to me. One will have a tendency to fi nd some themes more
appealing. I like 'the neurotic hero' - one who does the right thing for the 'wrong' reasons, rather
than the chap who is macho and never doubts his course of action. One fan could tell my work by the
type of live-action set-ups I designed, but I'm too close to be able to see that.
TB - That I'm an incurable romantic. I tackle many different genres and topics, and that because of this, I
cannot be pegged into a particular hole.
KD - That I enjoy the dark side and nearly always do something related to death.
DC - Characters often take on the mannerisms of the animator animating them because you're your own
best reference and that can be a bit weird when someone notes 'that sheep walks like you!!'
RH - My fi lm The Typewriter says a lot about me - the character is the mirror image of me - not only
physically, but the way he acts. This is exactly how I would act if I were on stage or entertaining. It
represents my optimistic views on life.
JC - I fi nd my own ideas are probably aimed at people like me. I have explored themes that interest me.
Some ideas are a more extreme version of something in my life.
DS - Themes do recur. I'm sure although the more you work with others the less obvious they seem.
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