Game Development Reference
In-Depth Information
Summary
So far, we went over the basic structure of AI sandbox and learned how code interacts with
the Lua VM. Key concepts such as debugging Lua scripts and understanding the project
layout will be fundamental when we move forward and start building new AI examples for
your own sandbox.
In the next chapter, we'll cover how to create an AI representation within the sandbox and
apply movement forces to the agent. Once we have a basic AI up and running, we'll build
upon the foundation and add squad movement, collision avoidance, and path following.
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