Game Development Reference
In-Depth Information
Ogre
Ogre3D handles the general update loop and window management of the sandbox.
BaseApplication implements the Ogre::FrameListener interface in order to
implement both the Update and Draw calls of the sandbox:
The following is a class overview of the OgreFrameListener.h header:
The Ogre3D FrameListener interface functions
The second interface, which is Ogre::WindowEventListener , enables the sandbox
to receive specific callbacks to window events, such as the window movement, resizing,
closing, closed, and window focus change:
The following is a class overview of the OgreWindowEventListener.h header:
The Ogre3D WindowEventListener interface functions
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