Game Development Reference
In-Depth Information
Influence map layers
So far, we've talked about different layers of the influence map without showing you how
they can be useful. Currently, the red influences used on the influence map are negative
values, while the blue influences are positive values. When combined together on a single
influence map layer, the boundary where blue meets red becomes the neutral influence of 0.
While this can be very useful, we might want to see the total influence of either the negat-
ive influences or positive influences.
Combined negative and positive influences
Using a separate layer on the influence map, we can see the full negative influence unaffec-
ted by positive influences.
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