Game Development Reference
In-Depth Information
The project layout
The sandbox is laid out to easily support individual applications while sharing the same
media resources between them. A key project, which is demo_framework , provides all
the common code used throughout the topic. The only difference between each individual
chapter's C++ code is the setup of which Lua sandbox script to execute. Even though the
entire sandbox framework is available from the beginning of the topic, each chapter will in-
troduce new functionality within the sandbox incrementally:
bin
x32/debug
x32/release
x64/debug
x64/release
build (generated folders)
projects
Learning Game AI Programming.sln
decoda
lib (generated folders)
x32/debug
x32/release
x64/debug
x64/release
media
animations
fonts
materials
models
packs
particle
programs
shaders
textures
premake
premake
SandboxDemos
src
chapter_1_movement (example)
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