Game Development Reference
In-Depth Information
Has critical health evaluator
A critical health check evaluator returns true if our agent has less than 20 percent of its
health; otherwise, it evaluates to false:
SoldierEvaluators.lua :
function SoldierEvaluators_HasCriticalHealth(userData)
return Agent.GetHealth(userData.agent) <
(userData.maxHealth * 0.2);
end
Search WWH ::




Custom Search