Game Development Reference
In-Depth Information
Instantiating a pursue action is identical to the previous actions we've created and requires
passing our pursue initialize, update, and cleanup functions to each new action instance.
SoldierLogic.lua :
local function PursueAction(userData)
return Action.new(
"pursue",
SoldierActions_PursueInitialize,
SoldierActions_PursueUpdate,
SoldierActions_PursueCleanUp,
userData);
end
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