Game Development Reference
In-Depth Information
Action member functions
Now that we've created the basic, initialize, update, and terminate functionalities, we can
update our action constructor with CleanUp , Initialize , and Update member func-
tions:
Action.lua :
function Action.new(name, initializeFunction,
updateFunction,
cleanUpFunction, userData)
...
-- The Action's accessor functions.
action.CleanUp = Action.CleanUp;
action.Initialize = Action.Initialize;
action.Update = Action.Update;
return action;
end
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