Game Development Reference
In-Depth Information
Summary
From playing a simple animation clip to creating a full-fledged animation state machine,
we've begun to bring life to characters. At the end of the day, animations play a very im-
portant role, not just in how our AIs will look, but what our AIs can do at any given mo-
ment.
Now that we have a stateful representation of when and what our agents will look like
while executing specific behaviors, we can move forward to the next chapter and start
binding the visual look of the agent with the agent's decision making.
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