Game Development Reference
In-Depth Information
Action
Keyboard/mouse
Xbox 360 Controller
Rotate camera
Mouse
Right thumbstick
Item bar buttons
1234 keys
Directional pad
Inventory
The I key
The A button
Pause game
The Esc key
The Start button
Attack / use an item
The left mouse button
The right trigger
Aim
The right mouse button
The left trigger
Checking the input manager
In the following screenshot, you can see that there are default inputs already imple-
mented, which we can use for the movement, rotate camera, attack/use item, and
aim actions:
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