Game Development Reference
In-Depth Information
This code now makes that GUI button usable and will call the correct functions to
use that potion.
Creating more levels
Now we come to the last step in making our game—making more levels! Since we
have everything we need in our game added to this scene, we can just duplicate
this scene and rename the new ones. I've duplicated the scene twice, naming one of
them
Chapter10_b
and the other
Chapter 10_c
.