Game Development Reference
In-Depth Information
To load our data from the file, we will use StreamReader . StreamReader is
very similar to StreamWriter , except that it loads data from a file instead of
writing to a file. We pass the directory and filename that we want to load into our
StreamReader class. Next, we read each line using the ReadLine function within
the StreamReader class. For every line that we read, we can assign it to a variable,
therefore loading the data.
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