Game Development Reference
In-Depth Information
Summary
In this chapter, you learned how to track stats, save them, and show them in a GUI
menu. To track the stats, we created interactive functions to modify them. During the
creation of the stat saving script, you learned about what PlayerPref function are
and how to use them. You also learned how to keep track of achievements and show
them on a GUI menu as well.
In the next chapter, you will learn how to add the save game functionality to your
game. To save the game data, we will create two methods, allowing the player to save
the game anytime they want and allowing the game to use checkpoint saving. We will
also save using XML files as well as text files.
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