Graphics Programs Reference
In-Depth Information
}
case Sensor.TYPE_GRAVITY: {
_gravVals = event.values.clone();
break;
}
(
float[3]
) that store sensor data. They are multiplied with some (strange seem-
ing) values to smooth the sensor data.
Figure 2-18
.
Rotating toward west through north (device facing up)
Finally, by calling the
getRotationMatrix
method (a public method of
SensorManager
class), the rotation matrix is computed, which can be directly
used as a
rotate matrix
to rotate any 3D object rendered using OpenGL. Now, let's
talk about the
SENSORROTATION
application from the source code for this chapter.
Like the
TOUCH ROTATION
application, the
SENSOR ROTATION
application con-
tains a Renderer class for rendering a 3D object; and, once again, this class makes it
possible to access the fields for rotating the object. However, class
Main
now imple-
ments the interface
SensorEventListener
to process the raw sensor data.
If you run this application on your Android device, you should see some text dis-
played in the top-left corner of the screen, because we have added a
TextView
as
an additional content view. It is used to show:

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