Graphics Programs Reference
In-Depth Information
<?xml version="1.0" encoding="utf-8"?>
<Button xmlns:android=" http://schemas.android.com/apk/
res/android "
android:id="@id/up"
android:layout_width="90dp"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_alignParentRight="true"
android:layout_marginBottom="10dp"
android:layout_marginRight="10dp"
android:contentDescription="@string/app_name"
android:minHeight="60dp"
android:text="@string/fire" />
As I mentioned already, you also need to define the string and item (id) resources.
Before I talk about the code in Main class, copy another file - Counter.java ,
from the UPDOWN COUNTER application to the src folder of the TANK FENCE 3
application.
In the Main class, clear all the lines of code inside the onCreate() method
after the variable rllp (of type RelativeLayout.LayoutParams ) is defined.
Then, add the lines of code given in Listing 6-4 .
Note As with other code listings in this topic, Listing 6-4 is from
the final (completed) copy of the file we are working with. So, al-
though we are working with the TANK FENCE 3 application, List-
ing 6-4 shows code from the TANK FENCE GAME 1 application -
containing the final copy of the Main.java file. (The completed
copies may contain slightly modified variable names.)
Listing 6-4. TANK FENCE GAME 1/src/com/apress/android/tankfencegame1/
Main.java
rl.setGravity(Gravity.BOTTOM);
LayoutInflater inflater = (LayoutInflater)
 
 
Search WWH ::




Custom Search