Graphics Programs Reference
In-Depth Information
Modeling Objects for the Game
This section shows how to model objects for the
Tank Fence
game. First, however,
you will find it helpful to work through a basic example of editing a mesh. Load a
new Blender file from the
Info
window.
Note
Mesh is a primitive shape in Blender that can be used to mod-
el various complex shapes. There are various types of meshes in
Blender (for example, plane, cube, cone, torus), and, to use a mesh,
we must select it from the available meshes from the Add menu in
the
Info
window.
To edit meshes by making changes to their geometry (edges, faces, and vertices), we
must select the
Edit
mode from the
3D View
header, as shown in
Figure 4-5
.
You can
also switch between
Object
and
Edit
modes by pressing
Tab
.
Figure 4-17
.
Deleting object from the Outliner Window

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