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2. Next, drag the predefined character found in Project | Standard Assets |
Character Controllers | Sources | Prototype Character | " constructor " in-
to the scene. From the scene depicted in the preceding screenshot, I recom-
mend placing him (the character) on the back left-hand side of the plane.
3. Next, we need a route. Although there is more than one waypoint system in
RAIN, I found that the route will be the fastest for this demo. In the RAIN
menu, click on Create Waypoint Route . Name it's game object GreenPath .
We will need to call this later, so we want simple, easy names to remember.
4. Inthe Inspector panelfor GreenPath ,clickonthe Add (Ctrl W) button.This
adds a waypoint. In fact, we need to add three. Place the first one on the in-
side of the V, the second on the tip of the V, and the last on the far edge of
the plane, as shown in the following screenshot:
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