Game Development Reference
In-Depth Information
Walkable Radius parameter to 1.75 . Generate this mesh and see how it goes over
the second bridge but not the first:
It is a navigation mesh with a larger walkable radius that can cross one bridge.
Then, to match the meshes with the characters for Navigation Mesh Small ,
make sure that you are in Advanced Settings and in Graph Tags , add an element
called Small Ship .
The following is a screenshot of a navigation mesh with a graph tag:
Do the same for Navigation Mesh Large with the Graph Tags field set to Large
Ship . Then, for the smaller ship character AI, go to the Navigator tab and set its
Graph Tags field to Small Ship :
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