Game Development Reference
In-Depth Information
Walkable Radius
parameter to
1.75
. Generate this mesh and see how it goes over
the second bridge but not the first:
It is a navigation mesh with a larger walkable radius that can cross one bridge.
Then, to match the meshes with the characters for
Navigation Mesh Small
,
make sure that you are in
Advanced Settings
and in
Graph Tags
, add an element
called
Small Ship
.
The following is a screenshot of a navigation mesh with a graph tag:
Do the same for
Navigation Mesh Large
with the
Graph Tags
field set to
Large
Ship
. Then, for the smaller ship character AI, go to the
Navigator
tab and set its
Graph Tags
field to
Small Ship
: