Game Development Reference
In-Depth Information
The preceding is a screenshot of a walkable object with a slope.
Step Height : This is how high a character can step from one object to an-
other. For example, if you have steps between two blocks, as shown in the
following screenshot, this would define how far in height the blocks can be
apart and whether the area is still considered walkable:
This is a screenshot of the navigation mesh with the step height set to con-
nect adjacent blocks.
Walkable Height : This is the vertical height that is needed for the character
to walk. For example, in the previous screenshot, the second block is not
walkable underneath because of the walkable height. If you raise it to at least
one unit off the ground and set the walkable height to 1 , the area underneath
would become walkable:
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