Graphics Programs Reference
In-Depth Information
3. Double-click the Blend tool (
) in the Tools panel to open the Blend Options dialog
box. Change the specified steps to 3 . Click OK.
4. Choose View > Outline.
In Outline mode, you can see the outlines of the two original grapes and a straight path
between them. These three objects are what a blend object is composed of, by default.
It can be easier to edit the path between the original objects in Outline mode.
5. Make sure that the Smart Guides are selected (View > Smart Guides).
Note
You are editing the spine. However you edit the spine, the blend objects will
follow.
6. Select the Direct Selection tool ( ) in the Tools panel. Click the anchor point on the
right end of the path to select that anchor point. In the Control panel, click the Convert
Selected Anchor Points To Smooth button ( ) to smooth the curve. With the Direct
Selection tool, drag the bottom direction handle up and to the left. See the figure for
help.
Tip
A quick way to reshape the spine of a blend is to blend the shapes along
another path. You can draw another path, select the blend, as well, and then
choose Object > Blend > Replace Spine.
7. Choose View > Preview to see the change, and then choose Select > Deselect.
Next, you'll edit the position of the grape on the left and see the effect on the blend.
8. With the Selection tool ( ), click the blended grapes to select them.
9. Double-click anywhere on the blend object to enter Isolation mode.
This temporarily ungroups the blended objects and lets you edit each original grape
(but not the grapes created by blending), as well as the spine.
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