Game Development Reference
In-Depth Information
Figure 7-7. Make sure to keep track of your Application ID and Ad Unit ID.
Make sure you save the Application ID since you will need it later on when we put the ad
code into our game. Once all of that is done, you can download the ad SDK and install it into
Visual Studio, which you can get here . You can simply install the SDK into Visual Studio by
clicking on the downloaded file ( Figure 7-8 ).
Figure 7-8. The Microsoft Advertising SDK installer.
Once the SDK is done installing, you will need to include the ad library in your project.
Click on the resources folder in the project explorer and right click on it. You can then select
“Include new resource.” It should look something like Figure 7-9 .
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