Graphics Programs Reference
In-Depth Information
I will introduce to you the 3D features in Photoshop, which are actually the
points that I will talk about in detail in later chapters. If you ind it diicult to
understand some of the 3D terms at this stage, do not worry: I will focus on
basic 3D terms and concepts later.
Because Adobe Photoshop CS5 includes some brand-new features and
enhancements, I will mention these new features while talking about the
other features.
Opening and Getting 3D Files into Photoshop
Adobe Photoshop supports the ability to import a wide range of 3D ile
extensions, which are .U3D, 3DS, .KMS, .OBJ, and Collada DAE iles. These
extensions are widely used in 3D programs such as Adobe Acrobat 3D, 3D
Studio Max, Maya, and Google Earth.
You can also create 3D content from scratch in Photoshop by using the
ready 3D models collection or by converting 2D layers into 3D content
by applying 3D features such as the postcard efect or Repoussé.
You will see also how to integrate Photoshop with third-party applications to
enhance the 3D process in Photoshop and improve your ability to work with
3D models.
Although I will cover all the details about working with 3D content and
imported content in Chapters 4, 6, and 7, here we will discuss working with
objects from third-party applications.
Working with 3D Content
Photoshop provides comprehensive tools and features to control your 3D
content. It provides tools to edit the 3D objects' position, rotation, pan, and
scale, and you can add 3D resources such as light, texture, and 3D camera
work. The 3D Transform tools are represented with two main icons in the
Tools bar: One icon allows you to control the scale, rotation, pan, roll, and
slide of the 3D object, and the other allows you to edit the view and camera
options of the 3D object on the stage.
3D Camera and Camera Views
Photoshop provides 3D camera options that allow you to navigate around
the 3D object while keeping its position steady. The 3D camera allows you to
roll, pan, orbit, walk, and zoom. You can choose from the existing 3D position
presets or create your own camera view setting and save it. Chapter 10
covers the 3D camera and working with the camera in detail.
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