Graphics Programs Reference
In-Depth Information
content. Importing animation as an image sequence can provide more
control over the animation, especially when you work with animated
banners, for which it is often necessary to drop some frames, edit frames,
and so on.
Let's jump from Photoshop to Flash and see how to use the sequenced
image iles that we exported previously from Photoshop. Flash supports
a wide range of imported formats, such as JPG, JPEG, GIF, and PNG; the
most commonly used formats for the web are JPG or JPEG (for better ile
compression) and PNG (for transparency).
Flash provides two ways to import images. The irst method is to import the
sequence images to the stage directly as sequenced frames and the other is
to import the images to the library, from where you can either drag it to the
stage or display it through ActionScript coding.
We'll use the irst method for the following exercise and import the images
directly to the stage:
Note: You can directly
import the image to the
stage; in our example,
I added the image
sequence inside a
movie clip section to
apply the relection
efect that you will see
in the following steps.
1. Open Flash and create a new document, either an ActionScript 2- or an
ActionScript 3-compatible document.
2. In the Properties panel, navigate to the Properties section and set the
document fps rate to 30 fps, then set the dimensions to 468 × 60 pixels
and the background color to black.
3. Create a new movie clip 468 × 60 pixels to import the image sequence.
Choose Insert > New Symbol or press CTRL + F8 (CMD + F8 on the Mac).
4.
In the New Symbol dialog box, name the new symbol Bitmap_
animation and set the type to Movie Clip. This will allow the symbol to
Figure 14.6   Flash document settings.
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