Game Development Reference
In-Depth Information
Listing 2-1. Main Activity for This Chapter's Example
package ch02.project;
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
public class ProjectActivity extends ActionBarActivity {
static {
System.loadLibrary("ch02");
}
public native String getMyData();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_project);
setTitle(getMyData());
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is
// present.
getMenuInflater().inflate(R.menu.project, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar
// automatically handles clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
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