Game Development Reference
In-Depth Information
Figure 4-4.
Project properties for the icosahedron
Next, perform the following steps:
1.
Give the application a name (
Ch04.OpenGL2Shaders
) and the project a
name (
ch04.OpenGL2Shaders
).
2.
Enter a package name (
com.opengl.shader
in this case).
3.
Select a main activity name (
ShadersActivity
).
4.
Select a minimum SDK API number—19 for Android 4.4.2 and 21 for
Android 5.0.1 as the target SDK. Click Finish.
Your project should match Figure
4-5
.