Game Development Reference
In-Depth Information
Figure 4-4. Project properties for the icosahedron
Next, perform the following steps:
1.
Give the application a name ( Ch04.OpenGL2Shaders ) and the project a
name ( ch04.OpenGL2Shaders ).
2.
Enter a package name ( com.opengl.shader in this case).
3.
Select a main activity name ( ShadersActivity ).
4.
Select a minimum SDK API number—19 for Android 4.4.2 and 21 for
Android 5.0.1 as the target SDK. Click Finish.
Your project should match Figure 4-5 .
 
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