Graphics Reference
In-Depth Information
Summary
In this chapter, we designed and started to implement a complete mapping application for
maintaining a map of tracks and roads within a recreational forest. We implemented the ap-
plication itself, defined our map layers, obtained a high-resolution basemap for our applica-
tion, and implemented zooming, panning, and the code necessary for editing the track lay-
er.
In the next chapter, we will round out the implementation of our ForestTrails system by im-
plementing the map tools to let the user add, edit, and delete tracks. We will also implement
the code for editing track attributes and finding the shortest available path between two
points.
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