Game Development Reference
In-Depth Information
7.
Click Add.
8.
Repeat the process to load the BigTree.
9.
Set the Brush Size to about 20 , and paint palm trees around the terrain.
10.
Click on the BigTree to make it the active tree, and try to plant it in the same
place as the Palms.
You may see a few added, but the Density parameter limits how close the trees can be planted to
each other.
For the next step in your Tree exploration, you will be planting only BigTrees on the top of your
plateau. If it has already been covered with palms, you can easily remove them. As the instructions
for the Plant Trees tell you, you can hold Shift and paint to remove all trees, or Ctrl (Cmd on Mac) to
remove the currently selected tree.
1.
Hold the Shift key, and clear the palms from the Plateau.
2.
Release the Shift key, and plant BigTrees on it.
3.
Zoom in slowly, observing the trees of both types switch from their billboard
(distance LOD) counterparts to the mesh versions.
4.
Arrange the view so that you can see a few trees at a distance of about 5-10
meters (Figure 2-47 ).
Figure 2-47. A good view of some BigTrees
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