Game Development Reference
In-Depth Information
Figure 2-20. The Terrain component's modules with Raise/Lower Terrain active
The names and, in the case of the tools, a brief set of instructions for their use, are shown under the
tool bar as you select each one.
4.
Select the Terrain Settings module.
5.
In the Resolution section, near the bottom, set the Terrain Width and the
Terrain Length to 200 x 200 meters.
6.
Set the Height to 150 meters.
The Height consists of the lowest point—a lake bottom, for example—to the highest peak. If you
want mountains that are 130 meters high from a valley floor and a lake bottom that is 20 meters
deep from that same floor, you would make the Height 150 meters.
7.
Make note of the warning at the bottom of the Resolution sections.
8.
Focus the view to the Terrain's new dimensions, and then rotate the view so it
is nearly a side view (Figure 2-21 ).
 
Search WWH ::




Custom Search