Game Development Reference
In-Depth Information
Figure 11-17. The Laser layer states, re-wired for the new empty layer, Closed
To control the entry and exit from the armed state, you will create a Parameter. A Parameter is just a
variable that will be used for communication between scripts and the Mecanim state engine.
1.
In the lower left corner of the Animator view, click the plus sign to create a
new parameter and select Bool (Figure 11-18 ).
Figure 11-18. Creating a new Parameter
2.
Name it Armed (Figure 11-19 ).
Figure 11-19. The new Boolean Parameter
 
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