Game Development Reference
In-Depth Information
Figure 10-34. The added prefabs
7.
Save the scene.
For the menu itself, you will use the same setup as with the start menu's buttons. They will be places
in a GUI Group. This time, because there are more buttons, you will be using a couple of variables to
make layout much easier.
1.
Create a new Empty GameObject, and name it Main Menu .
2.
Create a new C# Script in the Menu Scripts folder, and name it MainMenuGUI .
 
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