Game Development Reference
In-Depth Information
The two information panels will slide up from behind the fence.
4.
Name the two information panels Weaponry and Navigation to match
their titles.
5.
Set their Z Positions to 0.7 and their Z Rotations to 270 .
6.
Hold the Shift key down while adjusting the Y position to constrain to vertical
movement on the Weaponry panel.
The panel's corners should just peek over the fence (Figure 10-21 ). When you are happy with the
location, center the Title Block.
Figure 10-21. The sprites in position
7.
Toggle off the 2D display, and orbit the viewport to see the manual layering of
the sprites and quads (Figure 10-22 ).
 
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