Game Development Reference
In-Depth Information
This time the textures come in set as Sprite Texture Type where the alpha channel is being used for
transparency (Figure 9-9 ).
Figure 9-9. The Sprite Texture Type
9.
Set the Default Behavior Mode back to 3D.
Because the setting affects textures only on import, the textures remain as Sprite Texture Types.
1.
Select the Battery texture again.
2.
For Sprite Mode, select Multiple.
3.
For Filter Mode, select Point (Figure 9-10 ).
Figure 9-10. The Sprite texture settings
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