Game Development Reference
In-Depth Information
Figure 8-10. The Fire1 prefab in the scene
The results are rather spectacular. When a legacy particle system object is selected in the Hierarchy
view, it is activated to give you a preview. Many particle system effects are a combination of multiple
particle systems.
4.
Delete Fire1 from the scene.
5.
Drag Flame in but don't release the mouse button right away.
As you drag it in, you will see that Flame, besides the particles, includes a light.
6.
Release the mouse button and zoom out (Figure 8-11 ).
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