Game Development Reference
In-Depth Information
Figure 6-51. The key tangent options (left), and the adjusted curve (right)
5.
Select Both Tangents, Free.
6.
Tweak the handles for a fast out (steep) and slow in (flat) curve (Figure 6-51 , right).
7.
Open the Rotation.x track, move the indicator to 1:40, and type in 750 to
increase the rotation (Figure 6-52 ).
Figure 6-52. Increasing rotation
8.
Feel free to tweak any of the other curves to improve the animation.
9.
Close the Animation view when you are finished; the clip is automatically
saved every time you make a change to it.
Click Play, and watch the results of your efforts.
Search WWH ::




Custom Search