Game Development Reference
In-Depth Information
8.
Stop Play mode, and move the top key at frame 0 to frame 60 , time 1:00 to
move all of the keys at frame 0 at once.
9.
Move the end Position key back to frame 80 (Figure 6-50 ).
Figure 6-50. The adjusted keys
If you are familiar with curve editors, you can switch to the Curves view and adjust the curves. As a
default, they are linear, which tends to be rather boring.
1.
From the bottom of the view, switch from the Dope Sheet to the Curves
display.
2.
Open the Position track, and select the Position.y track.
3.
Frame its two keys by selecting the two keys, putting the cursor in the curve
window, and pressing the F key.
4.
Right-click to bring up the tangency options (Figure 6-51 , left).
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