Game Development Reference
In-Depth Information
Let's create a very simple script to run the scarecrow with Mecanim. To communicate with the
Animator state machine, you will have to create a parameter inside the Animator first.
1.
In the lower left of the Animator view, click the + at the right of the
Parameters bar.
2.
Select Float for the type (Figure 6-33 ).
Figure 6-33. The Parameter types
3.
Name it Input V (Figure 6-34 ).
Figure 6-34. The new float parameter
4.
Select the transition from idle to walk, and set its Conditions to Input V
Greater than 0.1 (Figure 6-35 ).
 
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