Game Development Reference
In-Depth Information
This time the view becomes an isometric view (Figure 1-21 ). If you have an engineering background,
you will recognize this as a typical means of depicting objects in 3D without having to calculate
true (human-type) perspective. It is also used in many world-building games, such as Blizzard's
Warcraft 3 or StarCraft.
Figure 1-21. The Iso, or isometric view
7.
Return to a perspective view by clicking the iso label.
The viewport and label are returned to a perspective view (Figure 1-22 ).
Figure 1-22. The Scene
 
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