Game Development Reference
In-Depth Information
This time the view becomes an isometric view (Figure
1-21
). If you have an engineering background,
you will recognize this as a typical means of depicting objects in 3D without having to calculate
true (human-type) perspective. It is also used in many world-building games, such as Blizzard's
Warcraft 3 or StarCraft.
Figure 1-21.
The Iso, or isometric view
7.
Return to a perspective view by clicking the iso label.
The viewport and label are returned to a perspective view (Figure
1-22
).
Figure 1-22.
The Scene