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Figure 4-39. Shadow Distance set to 0 to show only lightmapped shadows
Besides the expected absence of the dynamic shadows, there seems to be very little change.
Looking at the generated maps in the Lightmapping, you can see a few pixels' worth of something at
the lower left (Figure 4-40 ). If you do not have Pro, you will only have a far map.
Figure 4-40. The generated maps in Unity Pro
If you toggle the Use Lightmaps option off and on in the Lightmap Display, you might notice a slight
change in a few of the plants where they have cast shadows on themselves. None of the structures
are receiving shadows, and the Carrots are missing. The status line (below the Project view)
reports a problem. This one is just the tip of the iceberg.
 
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