Game Development Reference
In-Depth Information
Figure 4-29. Scaling a Cube to the Gateway side
3.
Right-click over the Cube's Mesh Renderer, and select Remove Component.
4.
In the Hierarchy view, drag the Gate-Side Collider up and drop it onto the
Gateway object.
5.
Use Ctrl+D (CMD+D) to duplicate the new collider object.
6.
Move the clone to the other side of the Gateway.
7.
Select the Gateway object (Figure 4-30 ).
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