Game Development Reference
In-Depth Information
6.
Click Play.
This time the Cube drops to the ground. If the ground is not level, it may even move a bit after it
lands.
7.
Drag the cube around, dropping it occasionally, to see how it reacts with the
terrain.
8.
Stop Play mode.
9.
Use Ctrl+D to duplicate the first cube a couple of times, and then create a
three-cube stack, leaving a little space between each (Figure 3-20 ).
Figure 3-20. The three-cube stack
10.
Click Play.
If the terrain is fairly level, they drop and stay stacked after a bit of shifting around. If you offset them,
they will tumble as they fall, making the action more interesting.
1.
Stop Play mode.
2.
Move the middle cube half way out from its current position, and rotate it on
the Y axis (Figure 3-21 , left).
3.
Click Play.
This time the cubes drop and tumble (Figure 3-21 , right).
 
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