Game Development Reference
In-Depth Information
If it is too low, it will fall through the ground when you press Play. If it is a little high, it will fall down to
ground level.
To see what the First Person Controller sees, you will have to switch to the Game view. Now would
be a good time to change the UI layout so you can see both at once.
1.
From the Layout drop-down menu in the top right corner, click the down
arrow and select the 2 x 3 layout.
The Scene and Game views are both visible at the same time (Figure 3-1 ).
Figure 3-1. The Scene and Game views visible at the same time
The Project view will be easier to manage with the more compact One Column view, especially as
you will have little need of the Project view for this chapter.
2.
Right-click over the Project tab, and switch to the One Column Layout.
3.
Select the First Person Controller in the Hierarchy view, and double-click or
use Alt+F to frame the view to it.
4.
Set the coordinate system to Local.
You can now see the view through the camera in the Game view The First Person Controller group
contains a camera, so you will be able to see which way the First Person Controller is facing. With
the coordinate system set to Local, you can also see that the First Person Controller faces in the
 
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