Game Development Reference
In-Depth Information
Figure 2-63.
The default Skybox material, left; selecting the mobile version for better performance, right
Note the message at the top of the shader. Let's make it more efficient.
4.
Click the Shader drop-down menu, and choose Skybox from the Mobile
submenu (Figure
2-63
, right).
Because this material is not applied to a gameObject, it gets added to the scene's settings.
5.
From the Edit menu, select Render Settings.
6.
In the Inspector, drag your favorite skybox material into the Skybox field or
browse for it by clicking the browse icon.
The sky should now appear in the Scene view (Figure
2-64
).