Game Development Reference
In-Depth Information
Figure 2-59. The River Rock, improperly unwrapped with its overlap inheriting part of its texture from one of the other textures
There is also a limit of one material for Detail meshes. If the limit is exceeded, the plant (or other
object) will not show on the terrain. The Corn Stalk uses a regular material for its stalk and leaves,
and it uses an alpha channel texture for its top tassel.
1.
Load the Corn stalk as a Detail Mesh.
2.
Try it as both a Grass and a Vertex Lit Render Mode.
Nothing shows on the terrain.
3.
Select the Corn Stalk and from the Edit Details menu, select Remove.
Because the Corn Stalk only has two materials, it can be added to the terrain as a Tree.
4.
Add the Corn Stalk as a Tree in Paint Trees.
5.
If you added another Wind Zone earlier, set the Corn Stalk's Bend
Factor to 2 .
6.
Paint some stalks onto the terrain (Figure 2-60 ).
 
Search WWH ::




Custom Search