Game Development Reference
In-Depth Information
Figure 4-7. MouseOrbit script in the Inspector
You'll see variable declarations followed by a few functions, including the familiar Start() function.
Within those functions are some not-so-familiar items like eulerAngles and Quaternions. These are
beyond beginner-level topics, but not knowing what they are didn't stop you from using the script or
customizing its properties to your satisfaction. I do suggest you do a read-through in the Scripting
 
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