Game Development Reference
In-Depth Information
Summary
Pat yourself on the back—you have covered the basics of UnityScript and are well on your way to
becoming a game developer. You are able to communicate with the player and add more interactivity
using GUI controls and the OnGUI() function, and you can customize these controls to conform
with the look of your game. You also added audio in its many forms, including sound effects and
background music, adding to the depth of the game experience.
You have found more resources on the Asset Store and have remembered to credit the asset
creators with any works you use in the final version of your game. At the same time, you met new
peers in the game development community. In the next chapter, you will learn more about testing
and optimizing your game for publication. You're on the home stretch!
 
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